[code lang="c"] // // aoKit // Andrew Odendaal's Maya Script Kit // Software developed by Andrew Odendaal // Code compatible with versions 7 - 8.5 // // Author : Andrew Odendaal // E-mail : [email protected] // Website: http://www.andrewodendaal.com // // Moves the selected object to the perspective camera global proc aoKitMoveToCamera() { vector $aoKitCameraIsWhere = `getAttr persp.translate`; float $aoKitMyX = $aoKitCameraIsWhere.x; float $aoKitMyY = $aoKitCameraIsWhere.y; float $aoKitMyZ = $aoKitCameraIsWhere.z; string $aoKitSelection[] = `ls -sl`; move $aoKitMyX $aoKitMyY $aoKitMyZ; print "Moved to Perspective Camera"; } // Moves the selected object to the perspective camera and frame it global proc aoKitMoveToCameraF() { vector $aoKitCameraIsWhere = `getAttr persp.translate`; float $aoKitMyX = $aoKitCameraIsWhere.x; float $aoKitMyY = $aoKitCameraIsWhere.y; float $aoKitMyZ = $aoKitCameraIsWhere.z; string $aoKitSelection[] = `ls -sl`; move $aoKitMyX $aoKitMyY $aoKitMyZ; select $aoKitSelection; FrameSelected; fitPanel -selected; print "Moved to Perspective Camera and Fit to Panel"; } [/code]
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